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	<title>/home/karthik/blog &#187; BREW</title>
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		<title>/home/karthik/blog &#187; BREW</title>
		<link>http://kaarthik.wordpress.com</link>
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		<item>
		<title>C++ Framework over QualComm BREW</title>
		<link>http://kaarthik.wordpress.com/2006/11/24/c-framework-over-qualcomm-brew/</link>
		<comments>http://kaarthik.wordpress.com/2006/11/24/c-framework-over-qualcomm-brew/#comments</comments>
		<pubDate>Fri, 24 Nov 2006 11:43:44 +0000</pubDate>
		<dc:creator>Karthik Murugesan</dc:creator>
				<category><![CDATA[BREW]]></category>
		<category><![CDATA[Mobile Frameworks]]></category>

		<guid isPermaLink="false">http://kaarthik.wordpress.com/2006/11/24/c-framework-over-qualcomm-brew/</guid>
		<description><![CDATA[SophiaFramework is BREW C++ Library &#38; GUI Framework &#38; WSDL / SOAP / XML Middleware, which helps you develop reliable BREW applications with stunning look and feel. The architecture of SophiaFramework consists of three layers: GUI, Utility and C++ Wrapper.  Check it out.
http://www.s-cradle.com/english/products/sophiaframework/index.html
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kaarthik.wordpress.com&blog=2122031&post=25&subd=kaarthik&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>SophiaFramework is BREW C++ Library &amp; GUI Framework &amp; WSDL / SOAP / XML Middleware, which helps you develop reliable BREW applications with stunning look and feel. The architecture of SophiaFramework consists of three layers: GUI, Utility and C++ Wrapper.  Check it out.</p>
<p><a href="http://www.s-cradle.com/english/products/sophiaframework/index.html">http://www.s-cradle.com/english/products/sophiaframework/index.html</a></p>
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			<media:title type="html">Karthik</media:title>
		</media:content>
	</item>
		<item>
		<title>Compiling BREW Resource files in VC6/Command Line</title>
		<link>http://kaarthik.wordpress.com/2006/11/24/compiling-brew-resource-files-in-vc6command-line/</link>
		<comments>http://kaarthik.wordpress.com/2006/11/24/compiling-brew-resource-files-in-vc6command-line/#comments</comments>
		<pubDate>Fri, 24 Nov 2006 11:18:33 +0000</pubDate>
		<dc:creator>Karthik Murugesan</dc:creator>
				<category><![CDATA[BREW]]></category>
		<category><![CDATA[Mobile Frameworks]]></category>

		<guid isPermaLink="false">http://kaarthik.wordpress.com/2006/11/24/compiling-brew-resource-files-in-vc6command-line/</guid>
		<description><![CDATA[An useful article from http://www.mamlambo.com regarding compilation of BREW Resource file BRX along with the Applet source in VC6. http://www.mamlambo.com/writing/articles/000077.html
 PS: This can also be used for integrating with Make tools for command line compilation.
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kaarthik.wordpress.com&blog=2122031&post=24&subd=kaarthik&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>An useful article from <a href="http://www.mamlambo.com/">http://www.mamlambo.com</a> regarding compilation of BREW Resource file BRX along with the Applet source in VC6. <a href="http://www.mamlambo.com/writing/articles/000077.html">http://www.mamlambo.com/writing/articles/000077.html</a></p>
<p> PS: This can also be used for integrating with Make tools for command line compilation.</p>
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			<media:title type="html">Karthik</media:title>
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	</item>
		<item>
		<title>Another article on BREW Applet Compilation using WinARM GCC [developer.com]</title>
		<link>http://kaarthik.wordpress.com/2006/11/17/another-article-on-brew-applet-compilation-using-winarm-gcc-developercom/</link>
		<comments>http://kaarthik.wordpress.com/2006/11/17/another-article-on-brew-applet-compilation-using-winarm-gcc-developercom/#comments</comments>
		<pubDate>Fri, 17 Nov 2006 20:01:38 +0000</pubDate>
		<dc:creator>Karthik Murugesan</dc:creator>
				<category><![CDATA[BREW]]></category>
		<category><![CDATA[Mobile Frameworks]]></category>

		<guid isPermaLink="false">http://kaarthik.wordpress.com/2006/11/17/another-article-on-brew-applet-compilation-using-winarm-gcc-developercom/</guid>
		<description><![CDATA[Another article on BREW Applet compilation using WinARM from Developer.com . Check it out @ Getting Started with WinARM for Qualcomm BREW 
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kaarthik.wordpress.com&blog=2122031&post=22&subd=kaarthik&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Another article on BREW Applet compilation using WinARM from Developer.com . Check it out @ <font face="Verdana, Arial, Helvetica, sans-serif" size="-1"><a href="http://www.developer.com/ws/brew/article.php/3641261">Getting Started with WinARM for Qualcomm BREW</a> </font></p>
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			<media:title type="html">Karthik</media:title>
		</media:content>
	</item>
		<item>
		<title>HOWTo Compile BREW Applet with GCC in Thumb Mode [stevewetherill.com]</title>
		<link>http://kaarthik.wordpress.com/2006/11/17/howto-compile-brew-applet-with-gcc-in-thumb-mode-stevewetherillcom/</link>
		<comments>http://kaarthik.wordpress.com/2006/11/17/howto-compile-brew-applet-with-gcc-in-thumb-mode-stevewetherillcom/#comments</comments>
		<pubDate>Fri, 17 Nov 2006 19:47:21 +0000</pubDate>
		<dc:creator>Karthik Murugesan</dc:creator>
				<category><![CDATA[BREW]]></category>
		<category><![CDATA[Mobile Frameworks]]></category>

		<guid isPermaLink="false">http://kaarthik.wordpress.com/2006/11/17/howto-compile-brew-applet-with-gcc-in-thumb-mode-stevewetherillcom/</guid>
		<description><![CDATA[Steve has provided the detail on how to compile BREW apps in Thumb Mode using the WinARM compiler. Check it out @ http://stevewetherill.com/?p=102 . Thanks Steve.

This along with the post &#8220;HOWTO Compile BREW applets with WinARM 4.1.0&#8221; provides complete details on Brew applet compilation with GCC.
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kaarthik.wordpress.com&blog=2122031&post=21&subd=kaarthik&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Steve has provided the detail on how to compile BREW apps in Thumb Mode using the WinARM compiler. Check it out @ <a href="http://stevewetherill.com/?p=102" title="http://stevewetherill.com/?p=102">http://stevewetherill.com/?p=102 . </a>Thanks Steve.<a href="http://stevewetherill.com/?p=102" title="http://stevewetherill.com/?p=102"><br />
</a></p>
<p>This along with the post &#8220;<a href="http://mobiledevelopment.wordpress.com/2006/11/05/howto-compile-brew-applets-with-winarm-410-2/" rel="bookmark">HOWTO Compile BREW applets with WinARM 4.1.0</a>&#8221; provides complete details on Brew applet compilation with GCC.</p>
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			<media:title type="html">Karthik</media:title>
		</media:content>
	</item>
		<item>
		<title>BREW&#8217;s Thread Blocking support using IThread [devx]</title>
		<link>http://kaarthik.wordpress.com/2006/11/15/brews-thread-blocking-support-using-ithread-devx/</link>
		<comments>http://kaarthik.wordpress.com/2006/11/15/brews-thread-blocking-support-using-ithread-devx/#comments</comments>
		<pubDate>Wed, 15 Nov 2006 06:01:42 +0000</pubDate>
		<dc:creator>Karthik Murugesan</dc:creator>
				<category><![CDATA[BREW]]></category>
		<category><![CDATA[Mobile Frameworks]]></category>

		<guid isPermaLink="false">http://kaarthik.wordpress.com/2006/11/15/brews-thread-blocking-support-using-ithread-devx/</guid>
		<description><![CDATA[BREW follows an asynchronous programming model based on cooperative scheduling which makes porting Blocking IO based applications very difficult.  Also its not possible to sleep/yield an applet in BREW.  In order to ease this, BREW 3.1 has defined an IThread interface.
Check out this article for more details on IThread.
http://www.devx.com/wireless/Article/32077/1954
     [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kaarthik.wordpress.com&blog=2122031&post=20&subd=kaarthik&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>BREW follows an asynchronous programming model based on cooperative scheduling which makes porting Blocking IO based applications very difficult.  Also its not possible to sleep/yield an applet in BREW.  In order to ease this, BREW 3.1 has defined an IThread interface.</p>
<p>Check out this article for more details on IThread.</p>
<p><a href="http://www.devx.com/wireless/Article/32077/1954">http://www.devx.com/wireless/Article/32077/1954</a></p>
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			<media:title type="html">Karthik</media:title>
		</media:content>
	</item>
		<item>
		<title>Challenges in Porting Existing C Code to BREW [devx]</title>
		<link>http://kaarthik.wordpress.com/2006/11/15/challenges-in-porting-existing-c-code-to-brew/</link>
		<comments>http://kaarthik.wordpress.com/2006/11/15/challenges-in-porting-existing-c-code-to-brew/#comments</comments>
		<pubDate>Wed, 15 Nov 2006 05:41:28 +0000</pubDate>
		<dc:creator>Karthik Murugesan</dc:creator>
				<category><![CDATA[BREW]]></category>
		<category><![CDATA[Mobile Frameworks]]></category>

		<guid isPermaLink="false">http://kaarthik.wordpress.com/2006/11/15/challenges-in-porting-existing-c-code-to-brew/</guid>
		<description><![CDATA[A good article from Ray Rischpater regarding porting of existing C Application to BREW
http://www.devx.com/wireless/Article/31845/1954?pf=true
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kaarthik.wordpress.com&blog=2122031&post=19&subd=kaarthik&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>A good article from Ray Rischpater regarding porting of existing C Application to BREW</p>
<p><a href="http://www.devx.com/wireless/Article/31845/1954?pf=true">http://www.devx.com/wireless/Article/31845/1954?pf=true</a></p>
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			<media:title type="html">Karthik</media:title>
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	</item>
		<item>
		<title>BREW Debug Key Sequence [brewforums]</title>
		<link>http://kaarthik.wordpress.com/2006/11/08/brew-debug-key-sequence-brewforums/</link>
		<comments>http://kaarthik.wordpress.com/2006/11/08/brew-debug-key-sequence-brewforums/#comments</comments>
		<pubDate>Wed, 08 Nov 2006 19:43:47 +0000</pubDate>
		<dc:creator>Karthik Murugesan</dc:creator>
				<category><![CDATA[BREW]]></category>
		<category><![CDATA[Mobile Frameworks]]></category>

		<guid isPermaLink="false">http://kaarthik.wordpress.com/2006/11/08/brew-debug-key-sequence-brewforums/</guid>
		<description><![CDATA[The BREW  debug key sequence for enabling the BREW Debug which can be used to debug the memory, network state etc.  The initial ### sequence before the debug type is OEM-configurable. For example, LGE has opted to use ********** (10 * keys) rather than ###. Most OEMs use the default sequence.
Information on Debug [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kaarthik.wordpress.com&blog=2122031&post=18&subd=kaarthik&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>The BREW  debug key sequence for enabling the BREW Debug which can be used to debug the memory, network state etc.  The initial ### sequence before the debug type is OEM-configurable. For example, LGE has opted to use ********** (10 * keys) rather than ###. Most OEMs use the default sequence.</p>
<p><strong>Information on Debug Sequences:</strong></p>
<p>Please note that all the Debug key sequences noted below are the default key sequences. These key sequences may be modified by the OEM.</p>
<p>###0: Turn Debugging off<br />
This debug key sequence resets/toggles off all debug states.</p>
<p>###1: Memory Validation<br />
On every heap access, BREW walks the heap to determine if the pointer is in valid range and will not over-write/over-read a heap node. An exception will be thrown if the heap access will cause corruption of a heap node.</p>
<p>###2: Net Debug Tool<br />
The Net Debug Tool can be used to view the device&#8217;s network (socket and PPP) states while your application is running. When the Net Debug Tool is turned on, a box will appear in the right hand corner and will display a series of codes that can be used to determine the state of your application&#8217;s data call. The codes vary per BREW version and are shown below.</p>
<p>Network State Codes:</p>
<p>BREW 1.0:<br />
&#8216;c&#8217; Socket Connecting<br />
&#8216;C&#8217; Socket Connected<br />
&#8216;x&#8217; Socket Closing<br />
&#8216; &#8216; Socket Closed<br />
&#8216;I&#8217; Socket Idle<br />
&#8216;R&#8217; Socket Read<br />
&#8216;W&#8217; Socket Write<br />
&#8216;d&#8217; PPP Opening<br />
&#8216;D&#8217; PPP Open<br />
&#8216;-&#8217; PPP Closing<br />
&#8216;O&#8217; PPP Closed</p>
<p>BREW 1.1:<br />
&#8216;c&#8217; Socket Connecting<br />
&#8216;C&#8217; Socket Connected<br />
&#8216;x&#8217; Socket Closing<br />
&#8216;X&#8217; Socket Closed<br />
&#8216;I&#8217; Socket Idle<br />
&#8216;R&#8217; Socket Read<br />
&#8216;W&#8217; Socket Write<br />
&#8216;r&#8217; Socket RecvFrom<br />
&#8216;w&#8217; Socket SendTo<br />
&#8216;d&#8217; PPP Opening<br />
&#8216;D&#8217; PPP Open<br />
&#8216;z&#8217; PPP Closing<br />
&#8216;Z&#8217; PPP Closed</p>
<p>BREW 2.0:<br />
&#8216;c&#8217; Socket Connecting<br />
&#8216;C&#8217; Socket Connected<br />
&#8216;x&#8217; Socket Closing<br />
&#8216;X&#8217; Socket Closed<br />
&#8216;I&#8217; Socket Idle<br />
&#8216;b&#8217; Socket Bind<br />
&#8216;B&#8217; Socket Bound<br />
&#8216;R&#8217; Socket Read<br />
&#8216;W&#8217; Socket Write<br />
&#8216;r&#8217; Socket RecvFrom<br />
&#8216;w&#8217; Socket SendTo<br />
&#8216;^&#8217; PPP Opening<br />
&#8216;=&#8217; PPP Open<br />
&#8216;v&#8217; PPP Closing<br />
&#8216;#&#8217; PPP Closed<br />
&#8216;&lt;&#8217; PPP Sleeping<br />
&#8216;~&#8217; PPP Asleep<br />
&#8216;&gt;&#8217; PPP Waking</p>
<p>###3: Largest Available Heap Block<br />
Displays the maximum size block that can be allocated on the heap in the upper left corner of the screen.</p>
<p>###4: Debug Privileges<br />
This debug sequence is not yet implemented.</p>
<p>###5: Debug Malloc – throws exception on MALLOC failure<br />
Throws an exception on malloc failure.</p>
<p>###6: Debug Null – Every Nth MALLOC is failed<br />
When this debug sequence is turned on, every Nth MALLOC will fail, even if RAM is available. Currently, N is set to 100.</p>
<p>###7: Sync/Async DBGPRINTF<br />
This debug sequence toggles between two modes: synchronous DBGPRINTF and asynchronous DBFPRINTF. In synchronous DBGPRINTF mode, BREW waits for certain duration before returning from a DBGPRINTF statement in order to allow time for the DBGPRINTF message to be sent on the serial port. In the default, asynchronous mode, the DBGPRINTF returns immediately.</p>
<p>###8: Debug Dump Modules<br />
This debug sequence is not yet implemented.</p>
<p>###9: Debug Dump Heap<br />
Every time this sequence is pressed, heap and resource usage information is dumped on the emulator debug window or onto the Serial port.</p>
<p>The heap info consists of the number of bytes, the system that allocates it, an internally used index, the file name and line number, and whether the memory is locked (L) or unlocked(U).</p>
<p>Additional information is displayed on Allocated and Free RAM, and resource usage.</p>
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			<media:title type="html">Karthik</media:title>
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		<title>C++ binding for BREW Applets [lightblue.tigris.org]</title>
		<link>http://kaarthik.wordpress.com/2006/11/06/c-binding-for-brew-applets/</link>
		<comments>http://kaarthik.wordpress.com/2006/11/06/c-binding-for-brew-applets/#comments</comments>
		<pubDate>Mon, 06 Nov 2006 20:34:00 +0000</pubDate>
		<dc:creator>Karthik Murugesan</dc:creator>
				<category><![CDATA[BREW]]></category>
		<category><![CDATA[Mobile Frameworks]]></category>

		<guid isPermaLink="false">http://kaarthik.wordpress.com/2006/11/06/c-binding-for-brew-applets/</guid>
		<description><![CDATA[Light Blue has provided a C++  binding for BREW Applets. Using this we can develop most part of BREW Applets in C++.  LightBlue have already provided all the commonly used BREW interfaces files in C++.  This binding currently works only withWinARM/Gnude compilers while it will not work with ADS Compilers because of [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kaarthik.wordpress.com&blog=2122031&post=17&subd=kaarthik&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Light Blue has provided a C++  binding for BREW Applets. Using this we can develop most part of BREW Applets in C++.  LightBlue have already provided all the commonly used BREW interfaces files in C++.  This binding currently works only withWinARM/Gnude compilers while it will not work with ADS Compilers because of C++ ABI violation.</p>
<p>Check out the following link for more details.</p>
<p><a href="http://lightblue.tigris.org" target="_blank">http://lightblue.tigris.org</a></p>
<p><a href="http://lightblue.tigris.org/lib_doc.html"></a></p>
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			<media:title type="html">Karthik</media:title>
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		<title>HOWTO Compile BREW applets with GCC WinARM 4.1.0 [brew.wardco.com]</title>
		<link>http://kaarthik.wordpress.com/2006/11/05/howto-compile-brew-applets-with-winarm-410-2/</link>
		<comments>http://kaarthik.wordpress.com/2006/11/05/howto-compile-brew-applets-with-winarm-410-2/#comments</comments>
		<pubDate>Sun, 05 Nov 2006 17:56:01 +0000</pubDate>
		<dc:creator>Karthik Murugesan</dc:creator>
				<category><![CDATA[BREW]]></category>
		<category><![CDATA[Mobile Frameworks]]></category>

		<guid isPermaLink="false">http://kaarthik.wordpress.com/2006/11/05/howto-compile-brew-applets-with-winarm-410-2/</guid>
		<description><![CDATA[This link provides details on how to compile a BREW dynamic applets using the GNU WINARM 4.1.0 Compiler. It also provides details on MOD file format and How BREW loads and links a MOD file. Check it out.
http://brew.wardco.com
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=kaarthik.wordpress.com&blog=2122031&post=16&subd=kaarthik&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>This link provides details on how to compile a BREW dynamic applets using the GNU WINARM 4.1.0 Compiler. It also provides details on MOD file format and How BREW loads and links a MOD file. Check it out.</p>
<p><a href="brew.wardco.com" target="_blank">http://brew.wardco.com</a></p>
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